Image · GPT Image 2.5
Vintage Motorcycle Landing Page Hero Guided by Product Lighting
Make a real classic motorcycle the visual centerpiece, and build a landing page hero around the product's own colors and lighting, with visual layers, typography, and a cue that the page scrolls.
Prompt
16:9, 2x2 grid, do this for an unusual but real classic motorcycles INPUT = [ TOPIC / HERO_OBJECT / BRAND_TEMPERAMENT / VIEWPORT / GRAVITY_LAW ]
Run HERO_PRODUCT_GRAVITY:
TOPIC_DNA := infer the category from TOPIC alone — what's sold, who buys it,
what its shelf looks like
HERO_DNA := ONE photographic hero object, cut out, oversized, 30–40% of frame;
real material response — specular on foil, matte on paper,
subsurface scatter on skin or fruit
BRAND_DNA := derive the palette FROM the object — 1 dominant, 1 accent pulled
from a hue the object actually contains, 1 near-neutral ground
LIGHT_ANCHOR := decide key light position ONCE (upper-left or upper-right); every
shadow — object, cards, pills, floating confetti — falls the same
direction at the same angle and softness
GRAVITY_LAW := the hero is either GROUNDED (contact shadow touching a visible
surface plane) or SUSPENDED (ambient occlusion beneath, blur growing
with height) — never both, never floating with a hard cast shadow
and no plane to cast it onto
DEPTH_ORDER := ground wash < decorative rays/confetti < hero object < UI chrome.
Nav, cart and buttons are ALWAYS in front, never occluded
TYPE_LOGIC := one display face for the headline (heavy — pick condensed OR wide,
not both), one neutral for everything else; headline ≤ 6 words,
body renders as legible micro-type, never enlarged gibberish
IMPERFECTION := exactly one element breaks its bounding box — a badge rotated 4–7°,
a sticker overlapping the product silhouette, a stray mark in the gutter
FRAME := desktop 16:10, 64–80px outer gutter; the bottom edge reveals the top
15% of the next section so the page reads as scrollable
MOOD := appetite, immediacy, one unmistakable action
Render: one screen where the product's own light governs every pixel of interface around it.
Forbidden — objects: stock-photo humans, lorem blocks at display size, a second competing hero
Forbidden — look: conflicting shadow directions, cut-out halo or chewed edges, cast shadows
on flat 2D illustration, palette colors absent from the object, three type families,
nav bar sitting behind the product
How to use
Usage suggestion: Replace [TOPIC], [HERO_OBJECT], [BRAND_TEMPERAMENT], [VIEWPORT], and [GRAVITY_LAW] with specific inputs, and add your own product reference image or logo if available. When generating, maintain a single key light, consistent shadow direction, and clear, legible interface text.







