Ice Ruins Battle · Elf Lunge and Ice Dragon
Unreviewed source draft

Image

Ice Ruins Battle · Elf Lunge and Ice Dragon

Uses an ultra-low angle, ultra-wide lens and motion blur to convey the impact of an elf lunging at the camera. The hand reaching forward in the foreground and the ice dragon behind create strong depth.

View original

Prompt

[High-quality 2.5D anime illustration, refined cel shading. Battle scene in an ancient ruin covered in ice crystals. In the foreground, a shattered circular rune stone tablet and sharp ice crystals. The character slides across the water on their knees while charging toward the camera, one arm stretched to its limit, pressing forward as if to break through the frame, the other arm swung back to throw off their balance. The face is a close-up at very close range, mouth open, shouting. Extreme perspective, ultra-wide shock viewpoint, the oppressive feeling of the outstretched hand, motion blur, splashes of water and explosive scatter of ice shards. Behind, the huge pale-blue head of an energy dragon, a dark blue-black energy orb in its mouth, swirling air currents, lightning and streams of ice, collapsed stone pillars and water-surface reflections around, an extreme sense of pursuit. Super low angle, Dutch angle. 3:4.]

How to use

A dynamic shot suited to battle scenes or game character art. You can set the frame to 3:4 and keep the description of the hand reaching forward.

Details

Type
Image
License
Source-author-rights
Published

Report this content