Text引力通量飞行躲避
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引力通量飞行躲避
制作单文件 Canvas 飞行游戏,让软球穿过持续变化的几何门,并配有合成脉冲音效。
Prompt
I want you to act as a top-tier physics-based gameplay programmer. Produce a SINGLE FILE (index.html) build of an architectural flight evasion game.
GAME SPEC:
Title: Gravity Flux
Core mechanic: Navigate a self-inflating soft-body sphere through an environment of closing and expanding organic geometric gaps.
Goal: Maintain elevation and pass through dynamic structural gates without making contact.
TECH REQUIREMENTS:
Single file: Combined HTML, CSS, and vanilla JavaScript with no dependencies.
Rendering: 2D Canvas API. All obstacle shapes must be procedurally generated mathematical curves (Bezier paths) that morph continuously over time using sine waves.
Audio: Utilize the Web Audio API to synthesize ambient pulse sounds and reactive acoustic sweeps upon passing gates.
Design style: Zen-like abstract art style. Uses a monochromatic pastel palette with deep soft shadows (shadowBlur on canvas) to emphasize spatial depth and fluid motion.
How to use
可继续补充得分规则、失败条件和难度递增方式。