视频 · Seedance 2.5
霓虹海滨城的双星追逐直播
生成一段连续的写实游戏直播片段:女玩家在虚构的韩国风格海滨城市中完成盗窃并驾车逃避追捕,同时呈现主播反应、聊天与HUD。
Prompt
将图像1作为这位韩国女主播的最高优先级视觉参考。完整保留她成年人的真实外貌、面部结构、肤色、发型、身材比例、服装、配饰、房间灯光以及真实的直播环境。她必须始终是同一位真实的韩国女性,绝不能被风格化,不能变成动漫、塑料质感、CGI、重复出现或被换脸。
创作一段严格为30秒、16:9、1080p的照片级真实开放世界犯罪动作游戏直播,背景设定在一座虚构的、带有现代韩国风格的滨海城市。整段为连续的游戏画面,没有剪辑或转场。
固定直播布局:全屏游戏画面,方形1:1摄像头小窗始终位于右下角。主播只出现在摄像头小窗内。仅含英文的实时聊天在左下方滚动。HUD全程可见:小地图在右上角,生命值/护甲在左下角,武器/弹药在右下方附近,现金计数、体力条和通缉等级在顶部居中。
玩家:年轻的韩国女性角色,身穿合身黑色夹克、宽松工装裤、白色运动鞋,挎着一个小斜挎包。她携带一把小型手枪。恰好有三名手持手枪的虚构私人安保人员;没有其他持武器的 NPC。
0–6s 打烊后,玩家悄悄潜入一家高端电子产品商店的后门。她蹲伏在展示货架后面,同时监控摄像头扫过整个房间。主播身体前倾靠近显示器,用韩语低声说:“Okay… nobody saw that.” 聊天:“orri: SHE'S IN”、“Wavers: don't trigger the alarm”。
她来到上锁的展示柜前,用一个小型电子设备将其打开,拿起一个贵重的箱子,却不小心撞倒了一个金属支架。一声巨响触发了警报。红色警示灯亮起,三名保安冲向她。通缉等级从0变为1。
:玩家在商店里狂奔,保安在后面追赶并开火。她扑到收银台后面,还击,并打碎一块玻璃展示柜作为掩护。主播自然地做出反应,双眼睁大,双手在键盘和鼠标上快速移动。韩语对白:“Oh no, they're already here!”
:她从侧门逃进一条狭窄、霓虹闪烁的小巷。一名保安跟着追出来,另外两人留在里面。她以非血腥的游戏战斗方式迅速制服追来的保安,并继续奔跑。通缉等级升至2星。聊天快速滚动:“Joseph: RUN RUN RUN”、“STOK: TWO STARS”、“Andrea Brown: GET TO THE CAR”。
:她跑到一辆停着的紧凑型跑车旁,把箱子扔进副驾驶座,疾驰而去。镜头无缝平滑地切换为第三人称追逐视角,没有剪辑。两辆警车出现在远处,开始在繁忙的城市车流中追赶她。她险险避开一辆公交车,擦撞了一道街边护栏,逃进灯火通明的市中心大道。
主播反应:在整个段落中,摄像头小窗内始终保持同步、真实的反应——自然眨眼、专注的眼神、细微的面部表情、快速瞥向游戏画面、真实的键盘和鼠标动作,逃脱时露出紧张的微笑。仅使用韩语对白,说得自然随意。
最后一帧:玩家仍在驾驶,警灯在她身后几辆车之外可见,通缉等级保持在2星,生命值部分耗损,被盗的箱子仍可在车内看到。在追逐进行到一半时结束,不出现任务完成画面。
视觉风格:照片级真实的 AAA 开放世界游戏画面,写实的韩国城市建筑,霓虹店面,湿润沥青路面的反光,可信的 NPC 行为,细节丰富的车辆,自然的物理效果,兼具电影感与真实感的游戏镜头,逼真的枪口火焰、玻璃破碎和环境反应。Use Image1 as the highest-priority visual reference for the Korean female streamer. Preserve her exact adult appearance, facial structure, skin tone, hairstyle, body proportions, clothing, accessories, room lighting and realistic streaming environment. She must remain the same real Korean woman throughout, never stylized, anime, plastic, CGI, duplicated or face-swapped.
Create a strictly 30-second, 16 9 1080p photorealistic open-world crime-action gameplay livestream set in a fictional modern Korean-inspired coastal city. One continuous gameplay sequence with no cuts or transitions.
FIXED STREAM LAYOUT: Full-screen gameplay with a square 1: 1 facecam permanently positioned bottom-right. The streamer remains visible only inside the facecam. English-only live chat scrolls along the lower-left. HUD remains visible throughout: minimap top-right, health/armor bottom-left, weapon/ammo near the lower-right, cash counter, stamina meter and wanted level top-center.
PLAYER: Young Korean female character wearing a fitted black jacket, loose cargo pants, white sneakers and a small crossbody bag. She carries a compact handgun. Exactly three fictional private-security guards with pistols; no other armed NPCs.
0–6s The player quietly sneaks through the back entrance of a luxury electronics store after closing hours. She crouches behind display shelves while a security camera sweeps across the room. The streamer leans toward her monitor and whispers in Korean: “Okay… nobody saw that.” Chat: “orri: SHE'S IN”, “Wavers: don't trigger the alarm”.
She reaches the locked display cabinet, uses a small electronic device to open it, grabs a valuable case and accidentally knocks over a metal stand. A loud crash triggers the alarm. Red warning lights activate and the three guards rush toward her. Wanted level changes from 0 to 1.
: The player sprints through the store while guards chase and fire. She dives behind a checkout counter, returns fire and shatters a glass display for cover. The streamer reacts naturally, eyes widening and hands moving rapidly across keyboard and mouse. Korean dialogue: “Oh no, they're already here!”
: She escapes through a side door into a narrow neon-lit alley. One guard follows outside while the other two remain behind. She quickly disables the pursuing guard with non-graphic gameplay combat and keeps running. Wanted level rises to 2 stars. Chat rapidly scrolls: “Joseph: RUN RUN RUN”, “STOK: TWO STARS”, “Andrea Brown: GET TO THE CAR”.
: She reaches a parked compact sports car, throws the case into the passenger seat and speeds away. Camera smoothly changes into a third-person chase camera without a cut. Two police vehicles appear in the distance and begin pursuing her through busy city traffic. She narrowly avoids a bus, clips a street barrier and escapes into a brightly lit downtown avenue.
STREAMER REACTION: Throughout the entire sequence, maintain synchronized realistic reactions inside the facecam — natural blinking, focused eyes, subtle facial expressions, quick glances at the gameplay, realistic keyboard and mouse movement, nervous smile during the escape. Korean dialogue only, spoken naturally and casually.
FINAL FRAME: The player is still driving with police lights visible several cars behind her, wanted level remains at 2 stars, health is partially depleted and the stolen case remains visible inside the vehicle. End mid-chase with no mission-complete screen.
VISUAL STYLE: Photorealistic AAA open-world gameplay, realistic Korean city architecture, neon storefronts, wet asphalt reflections, believable NPC behavior, detailed vehicles, natural physics, cinematic but authentic gameplay camera, realistic muzzle flashes, glass destruction and environmental reactions.
使用建议
使用建议:提供主播参考图,并使用支持人物一致性、游戏界面合成、对白和车辆追逐的生成视频工具;确认可生成英文聊天与韩语对白,并逐项检查面部、直播布局、HUD状态和追逐连续性。
信息
- 类型
- 视频
- 模型
- Seedance 2.5
- 许可
- Source-author-rights
- 发布时间







