视频 · Seedance 2.0
收集声音的城市:15秒超现实电影短片
生成一段单镜头城市奇幻短片:角色将交通、鸟鸣与脚步声收集成光波,压缩后释放,形成声音与城市运动同步爆发的结尾。
Prompt
镜头:一个连续的电影镜头,无剪切。开场为街道高度的缓慢跟踪镜头。从角色的三分之四后侧角度跟随角色。随着看不见的声音逐渐显形,镜头逐步靠近角色的双手。以戏剧性的拉远镜头结束。
场景设定:黎明时分的真实现代城市街道。柔和的晨光、轻薄的雾气、远处的车流、行人、鸟鸣、自行车以及细微的城市动态。照片级真实环境。
0–3 秒:
角色走过街道。
一切听起来都很正常:远处的车流、脚步声、鸟鸣和风声。
突然,角色停下脚步。
在一辆经过的汽车旁边的空气中,出现一道微弱的半透明涟漪,形如一条微小的、悬浮的、振动玻璃丝带。
3–6 秒:
角色伸出手,轻轻抓住悬浮的涟漪。
就在他们触碰的瞬间,周围的汽车完全安静下来。
角色注视着握在手中、发光并振动的丝带。
6–10 秒:
更多声音开始显形。
鸟鸣化作细小发光的波纹。
脚步声变成细小的半透明脉冲。
车流噪声变成长长的振动丝带。
角色从容地用双手将它们收拢。
每收集一个声音,城市的那一部分便完全归于寂静。
10–12 秒:
角色将所有收集到的声音压缩在双掌之间。
数千道发光的声波坍缩成一个微小的发光球体。
整座城市突然完全归于寂静。
12–15 秒:
角色释放球体。
它升起几米高。
球体突然膨胀成一道巨大的、看似不可见的冲击波,完全由发光的声音图样构成。
在这一瞬间,所有声音同时回归。
鸟儿向上飞起,汽车开动,人们做出反应,树叶剧烈晃动。
随后切至黑场。
视觉风格:照片级电影化超现实主义、原创视觉设计、真实的城市环境、细微的大气光照、符合物理规律的粒子运动、半透明的声音结构、克制的特效、自然的人物表演、高端电影式构图。
声音设计:以真实的城市环境音开场。
当第一个声音显形时,引入微弱的晶体振动声。
随着角色收集声音,逐步移除环境声。
在12秒时制造完全的寂静。
在最终释放时,同时恢复所有积累的声音,形成一个压倒性的电影时刻。
负面提示:无版权角色、无可识别的电影场景、无标志、无文字、无字幕、无水印、无著名系列作品的引用、无模仿任何特定导演或艺术家、无卡通风格、无超自然生物、无爆炸、无随机物体、无场景切换、无前后不一致的角色外观、无扭曲的面部。CAMERA:
One continuous cinematic shot with no cuts. Begin with a slow tracking shot at street level. Follow the character from a three-quarter rear angle. Gradually move closer to the character's hands as the invisible sounds become visible. Finish with a dramatic pullback.
SETTING:
A realistic modern city street at dawn. Soft morning light, light fog, distant traffic, pedestrians, birds, bicycles and subtle urban movement. Photorealistic environment.
0–3 SECONDS:
The character walks through the street.
Everything sounds normal: distant traffic, footsteps, birds and wind.
Suddenly, the character stops.
A faint translucent ripple appears in the air beside a passing car, shaped like a small floating ribbon of vibrating glass.
3–6 SECONDS:
The character reaches out and gently grabs the floating ripple.
The instant they touch it, the surrounding car becomes completely silent.
The character looks at the glowing vibrating ribbon in their hand.
6–10 SECONDS:
More sound becomes visible.
Birdsong appears as tiny glowing waves.
Footsteps become small translucent pulses.
Traffic noise becomes long vibrating ribbons.
The character calmly gathers them with both hands.
As each sound is collected, that part of the city becomes completely silent.
10–12 SECONDS:
The character compresses all the collected sounds between their palms.
Thousands of glowing sound waves collapse into one tiny luminous sphere.
The entire city suddenly becomes completely silent.
12–15 SECONDS:
The character releases the sphere.
It rises a few meters into the air.
The sphere suddenly expands into a gigantic invisible-looking shockwave made entirely of luminous sound patterns.
For one instant, every sound returns simultaneously.
Birds fly upward, cars move, people react, leaves shake violently.
Then CUT TO BLACK.
VISUAL STYLE:
Photorealistic cinematic surrealism, original visual design, realistic urban environment, subtle atmospheric lighting, physically believable particle motion, translucent sound structures, restrained VFX, natural human performance, premium cinematic composition.
SOUND DESIGN:
Begin with realistic city ambience.
Introduce a faint crystalline vibration when the first sound becomes visible.
Gradually remove environmental sounds as the character collects them.
Create complete silence at 12 seconds.
At the final release, restore all accumulated sounds simultaneously for one overwhelming cinematic moment.
NEGATIVE:
No copyrighted characters, no recognizable movie scenes, no logos, no text, no subtitles, no watermark, no famous franchise references, no imitation of any specific director or artist, no cartoon aesthetic, no supernatural creatures, no explosions, no random objects, no scene cuts, no inconsistent character appearance, no distorted faces.
使用建议
使用建议:将其作为视频模型的完整分镜提示词使用;准备角色外观设定,并根据模型能力调整时长、画幅和写实程度。
信息
- 类型
- 视频
- 模型
- Seedance 2.0
- 许可
- Source-author-rights
- 发布时间


