Unreviewed source draft

Video · Seedance 2.5

Airport zombie ambush action short film storyboard

A 30-second airport zombie escape action short film prompt broken down by seconds, with clear camera language and pacing that builds from the ambush through the counterattack to the ending.

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Prompt

Photorealistic Hollywood-style outbreak action short film, opens with an instant attack, no slow build, grounded realistic style, maximum dynamic camera work. Setting: a large modern airport departure hall at midday, check-in counters, security gates, a food court, escalators, a baggage conveyor behind a service door, bright daylight through tall glass walls. No real airline names, brands or logos. CHARACTER LOCK: the hero is an airport baggage handler in his 30s, short dark hair, orange hi-vis vest over a gray work shirt, dark work trousers and boots, identical in every shot. The threat is a crowd of infected, pale and glazed-eyed, moving fast and erratically. Muted natural color grading, natural diegetic sound, tense percussive score from the first frame. No text overlay, no watermark.
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> **[0-1s]** Hard cut: a passenger in the check-in line lunges at the traveler beside him and both crash into a luggage trolley.
> **[1-2s]** Low-angle shot: suitcases spill across the floor as nearby travelers scream and scatter.
> **[2-3s]** Wide shot: the two rise with pale skin and glazed eyes and turn toward the crowd.
> **[3-4s]** Overhead security-camera angle: the hall erupts, hundreds of travelers stampeding toward the exits.
> **[4-5s]** Tracking shot: at the security gates, several people stumble and vanish under a surge of infected, out of frame.
> **[5-6s]** Whip-pan to the food court: tables and trays crash as the infected pour in from the left.
> **[6-7s]** Wide shot: the escalators jam with people, and bodies lie scattered across the floor of the hall.
> **[7-8s]** Close-up: the hero stands frozen for one beat behind a service door window, breathing hard.
> **[8-9s]** Handheld: he grabs a fire axe from a wall cabinet and pulls the service door open.
> **[9-10s]** Tracking shot: he sprints toward the baggage conveyor entrance, three infected sprinting after him.
[10-11s]** Low-angle shot: he leaps onto the moving conveyor belt, suitcases sliding past on both sides.
> **[11-12s]** Side-tracking shot: the infected scramble onto the belt behind him, tumbling over the luggage.
[12-13s]** Close-up: he vaults off the end of the belt and hits the red emergency stop button, which kills the conveyor.
[13-14s]** Wide shot: the infected pile up at the stopped belt, off balance.
[14-15s]** Handheld: he swings the axe handle into the first, which drops, then drives the second back into the metal frame.
[15-16s]** Overhead shot: a luggage tractor with a train of carts sits idle nearby, keys in the ignition.
[16-17s]** He jumps into the tractor and floors it straight into the hall.
[17-18s]** Wide shot: the cart train sweeps through a pack of six infected, knocking them off their feet across the polished floor.
[18-19s]** Low-angle shot: he leaps off the tractor, axe in hand, as the survivors in the hall duck behind pillars.
[19-20s]** Close-up: four infected charge him together, and he plants his feet.
[20-22s]** SLOW MOTION: he spins and strikes the first one down, then pivots and drops the second, dust and paper swirling around him.
[22-23s]** Real-time: he hurls a heavy suitcase into the third, and it crashes onto the tiles.
[23-24s]** Close-up: the last of the pack lunges and he catches it with the axe handle and slams it to the floor.
[24-25s]** Wide shot: the hall falls silent, flickering departure boards and scattered luggage across the floor.
[25-26s]** Overhead shot: one final infected stumbles out from the food court toward the exit.
[26-27s]** SLOW MOTION: he throws the axe handle-first across the hall and it knocks the last one flat.
[27-28s]** Close-up: his chest heaves, sweat on his face, the axe lowered.
[28-30s]** Final wide shot: the survivors step out from behind pillars as he walks toward the glass doors onto the bright runway, rotors rising in the distance. Cut to black.

Created with seedance 2.5 on @SocialSight

How to use

Suited to video models generating storyboard-style action films; adjust camera and action segment by segment by second, keeping the protagonist's appearance unchanged.

Details

Type
Video
Model
Seedance 2.5
Source
auqib
License
Source-author-rights
Published

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