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Video

Five-Shot Night Portrait by a Car Trunk

A 10-second 16:9 night portrait video. The character holds an open trunk lid, with five hard-cut shots divided by seconds. Cool cyan-green tones and a blurred background create a cool, premium mood. The reference image constraints are detailed, making it suitable for multi-shot character consistency practice.

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Prompt

[Reference Image Settings]
@Image1: the left side shows a close-up headshot of the character, and the right side shows a three-view turnaround of the character.
Core consistency control: the character's face, hairstyle, hair color, body proportions, outfit, and accessories must strictly follow @Image1 as the baseline. Across all 5 shots of the full video, maintain a high degree of consistency; distortion or automatic outfit changes are strictly prohibited.

[Basic Render Parameters]
Aspect ratio: landscape 16:9 (1920×1080)
Frame rate and duration: 30fps, total duration 10.0 seconds
Shot structure: 5 shots in total, with hard cuts between shots
Visual texture: cinematic night-scene realism, shallow depth of field in close-ups, slight film grain, and a slight handheld drift.

[Scene and Environment]
A night city sidewalk with gray square paving stones. The background has weeping willows and neatly trimmed hedges, with faint streetlight glow in the distance.
Environmental props: the rear of a white sedan is parked at one side of the frame, with red through-type LED taillights constantly on. The trunk lid is open upward, and a small cool-white light source is at the top of the trunk.

[Light and Atmosphere]
A cool cyan-green night environment with a deep, nearly black blue sky. The character is lit by soft cool-white front light, with pale, translucent skin and subtle highlights. The background is heavily darkened; in close-ups the background is blurred, creating a cool, quiet, premium night atmosphere.

[Character Action Baseline]
The character's right arm (the arm on the left side of the frame) is raised high throughout, holding the open trunk lid. The left hand hangs naturally at the side (except for the supplementary action in shot 2). The main body faces the camera.

[Five-Shot Second-by-Second Storyboard]

Shot 1 | 0.0 to 2.0s | Close-up (above the chest), frontal eye-level view, with slight handheld drift
0.0 to 0.4s: looks at the camera, lips slightly parted, with a faint smile.
0.4 to 1.0s: the smile deepens, and the head tilts slightly.
1.0 to 1.5s: lips gently open and close (as if speaking softly), the head sways slightly, and strands of hair move a little.
1.5 to 2.0s: the head tilts slightly toward the right of the frame, the corners of the mouth lift, and the gaze is gentle. From 1.6s, the camera slowly pulls back to the left, revealing the dark edge of the trunk lid in the upper left corner.

Shot 2 | 2.0 to 4.6s | Full shot (head to thighs), eye-level view, camera position fixed from 2.0 to 3.8s
2.0 to 3.0s: the character stands on the sidewalk with a gentle S-curve posture, weight shifted to one side, and hips slightly turned. The left foreground keeps the white rear and red taillights, and the top of the trunk lights up with a cool-white light. The image is nearly still, with only slight weight shifts and hair movement; the character looks directly at the camera with the head slightly tilted.
3.0 to 3.8s [supplementary]: the left hand slowly lifts from the side, and the fingertips tuck a strand of hair behind the ear. The weight naturally shifts to the other leg, and the gaze stays fixed on the camera.
3.8 to 4.6s [supplementary]: the left hand slowly returns to the side. The camera very slowly pushes in about 10%, the character's head tilts slightly, and a soft smile is maintained.

Shot 3 | 4.6 to 6.6s | Close-up (above the chest), slightly low camera angle, fixed with slight drift
4.6 to 5.3s: the head tilts slightly toward the left of the frame, lips lightly pressed together with a hint of a pout, looking directly at the camera.
5.3 to 5.9s: the facial expression relaxes, the head nods slightly, and the gaze is lazy.
5.9 to 6.6s: the eyes slowly close (fully closed from 6.1 to 6.4s), and the head lowers slightly. Starting at 6.4s, the eyes slowly reopen.

Shot 4 | 6.6 to 8.6s | Close-up, slightly low camera angle, slow push-in with a slight move to the left
The dark outline of the car body enters from the lower left of the frame, and the background keeps a shallow depth-of-field blur.
6.6 to 6.9s: the eyes lower slightly, half-closed.
6.9 to 7.3s: the eyes lift to look directly at the camera, and the gaze softens.
7.3 to 7.9s: the head leans slightly forward and toward the left of the frame, revealing a light smile, looking directly at the camera.
7.9 to 8.6s: the head naturally tilts toward the other side, maintaining the smile, and the hair flutters slightly with the movement.

Shot 5 | 8.6 to 10.0s | Medium close-up (waist up), eye-level view, camera slowly pulls back [supplementary]
The white rear and the through-type red taillights re-enter at the lower left, and the willows and hedges in the background stay blurred.
8.6 to 9.2s: the character turns the head to look back at the camera, with a slight blink.
9.2 to 9.7s: the corners of the mouth lift gently, the gaze locks onto the camera, and the hair sways in the light breeze.
9.7 to 10.0s: the pose settles naturally, completing the ending of the video.

[Audio and Beat Design]
A rhythmic BGM runs throughout, with a strong beat accent about every 1.3 seconds. An entry sound comes in at 0.0 seconds at the start. From 8.6 to 10.0 seconds, the volume fades out smoothly to close.

[Negative Prompts and Hard Generation Constraints]
Facial distortion, malformed fingers, unbalanced arm proportions, outfit inconsistent with the reference image, extra limbs, distorted trunk and rear-of-car structure, excessive camera shake, subtitles or watermarks.

How to use

Upload a facial reference image of the character, then replace the actions segment by segment according to the shot timing to keep the character consistent.

Details

Type
Video
License
Source-author-rights
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