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Video · Seedance 2.5

Doomsday Hospital Awakening: Segmented Cinematic Short

Waking in a lab, flashing back to human experiments, passing through an abandoned hospital and walking into a ruined New York, with the story advancing in timed segments of a suspenseful doomsday tale. Cold blue tones and flashback techniques are clearly layered.

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Prompt

Create a 25-second, 4K, 24fps photorealistic live-action cinematic video inspired by The Last of Us and Resident Evil. Use the uploaded character as the ONLY protagonist reference. Preserve her exact face, identity, age, hairstyle, and body proportions throughout.

Present timeline: She wears a white patient gown with a visible medical scar patch on her forehead. Flashbacks: She has no scar or bandage and wears normal clothes. Maintain perfect character consistency across both timelines.

0–4s | Awakening: She slowly wakes up on a medical bed inside a futuristic underground research laboratory filled with medical pods, monitoring screens, glass chambers, and blue-white lights. Confused and weak, she removes an IV tube from her hand, sits up, and touches the scar on her forehead.

4–7s | Experiment Flashback: A fragmented first-person memory reveals doctors in white coats, a transparent syringe filled with blue liquid, experimental injections, and her struggling in pain. Use blurry vision, rapid cuts, lens distortion, and exposure flicker.

7–13s | Abandoned Hospital: Back in reality, she leaves the laboratory and enters a destroyed hospital. Broken lights flicker, wires hang from damaged ceilings, walls are cracked, beds and wheelchairs are scattered, and blood stains mark the corridors. She walks cautiously, looking confused and frightened, before stumbling against a wall.

13–16s | Military Flashback: A violent GoPro-style memory shows two armed soldiers in black tactical gear dragging her through a hospital corridor. She struggles desperately before being struck on the head with a baton. The screen shakes and cuts to black.

16–20s | Outbreak Flashback: Rapid, chaotic memories reveal an infected face pressing against entrance glass, doctors and patients running in panic, smashed hospital doors, and infected figures rushing through the corridors. Use intense motion blur, shaky camera movements, and fragmented shots.

20–25s | Ruined New York: She finally exits the hospital and discovers an abandoned New York City. Empty streets, crashed cars, shattered windows, damaged skyscrapers, scattered belongings, and distant smoke reveal the scale of the apocalypse. The camera follows her into the street, slowly circles her emotional expression, then rises into a massive wide aerial shot showing her standing alone in the ruined city.

Visual Style: High-budget Hollywood survival thriller, realistic human acting, cinematic 35mm lens, natural lighting, cold blue-gray color grading, realistic depth of field, subtle film grain. Present scenes use slow, controlled camera movements, while flashbacks use violent handheld POV, GoPro footage, motion blur, lens flare, and distorted visuals.

Sound Design: Low medical machinery, electrical humming, breathing, echoing footsteps, experiment alarms, tinnitus, chaotic screams, and distant wind. No subtitles, narration, game UI, plastic skin, or artificial CGI appearance.

How to use

Upload reference images of the same character, then replace the plot by time segment to generate a stylistically consistent doomsday suspense short.

Details

Type
Video
Model
Seedance 2.5
Source
Ziha
License
Source-author-rights
Published

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