Video · Seedance 2.0
Soda Energy and Graffiti Burst
Make a high-energy product ad short: after a character drinks soda, hand-drawn lightning bolts, lemons, and stars interact with the city environment, then connect through continuous action to a product hero shot.
Prompt
MOUNTAIN DEW SPARK — “TOO MUCH SPARK”
Duration: 15 seconds
Aspect Ratio: 16:9
Style: Premium live-action commercial + playful 2D hand-drawn doodle animation, funky, energetic, youthful, colorful, fast-paced.
Visual Quality: Ultra-realistic cinematic 4K, crisp product photography, natural skin texture, vibrant commercial lighting, smooth motion, dynamic camera work.
CHARACTER:
A cool young male in his early 20s, confident and playful, short dark slightly messy hair, expressive face, trendy oversized graphic T-shirt, relaxed baggy cargo pants and clean sneakers. Maintain STRICT face, hairstyle, clothing and identity consistency throughout.
0–4s — THE SPARK
Open with a stylish low-angle tracking shot of the boy casually walking through a colorful modern city street while holding a chilled Mountain Dew Spark can. Tiny cute hand-drawn doodles subtly appear around him: stars, lightning bolts, hearts and lemons.
He stops.
Cut to a macro close-up of the cold can covered in condensation. He cracks it open.
PSHHHH!
A tiny hand-drawn lightning bolt appears above the can and vibrates with the sound.
4–8s — TOO MUCH SPARK
He takes a big sip.
Instantly, colorful 2D doodles explode from behind him. Lightning bolts race across the screen, cute lemons bounce past camera, stars pop around his head and cartoon speed lines surround his body.
He looks surprised, then grins.
Use a quick punch-in camera movement.
8–15s — THE BOOST
Suddenly, he launches forward at ridiculous speed.
Use rapid whip pans, low-angle tracking shots, dynamic handheld movement and energetic speed ramps as he runs through the city.
Every movement triggers a doodle:
Footstep → star burst
Arm swing → lightning bolt
Jump → comic explosion
Turn → curved hand-drawn speed lines
Smile → tiny floating hearts
The doodles physically interact with the live-action environment, wrapping around poles, bouncing off walls and following his movement.
At 15 seconds, he races toward a city staircase, preparing to jump onto it. End with a fast forward-moving camera transition that naturally continues into Part 2.
CAMERA & EDITING:
Fast commercial editing with smooth continuous motion. Use whip pans, crash zooms, low-angle tracking, speed ramps and match cuts. Keep movement flowing naturally so the video feels like one continuous sequence, not separate clips.
DOODLE ANIMATION:
Cute hand-drawn 2D doodles with imperfect sketch lines, playful expressions and bouncy animation. Playful and cute, never childish. Doodles must interact naturally with the live-action environment.
PART 2:
MOUNTAIN DEW SPARK — “TOO MUCH SPARK”
Duration: 15 seconds
Aspect Ratio: 16:9
Style: Premium live-action commercial + playful 2D hand-drawn doodle animation, funky, energetic, youthful, colorful, fast-paced.
Visual Quality: Ultra-realistic cinematic 4K, crisp product photography, natural skin texture, vibrant commercial lighting, smooth motion, dynamic camera work.
CHARACTER:
Continue with EXACTLY the same young male from Part 1. Same face, hairstyle, oversized graphic T-shirt, baggy cargo pants, sneakers and overall identity. STRICT IDENTITY AND OUTFIT LOCK.
0–6s — DOODLE CHAOS
Continue directly from Part 1 as the boy jumps onto a city staircase and races upward.
Hundreds of cute hand-drawn doodles chase after him.
Animated lemons bounce down the stairs. Lightning bolts zigzag beside him. Tiny stars spin through the air. Cartoon flames briefly appear behind his sneakers.
Rapidly alternate between:
Low-angle running shot
Side tracking shot
Close-up of sneakers
Close-up of his excited expression
Overhead shot as doodles spiral around him
Use energetic whip transitions synchronized with the music.
6–11s — PRODUCT HERO
The boy suddenly stops.
Everything freezes.
The doodles freeze mid-air around him.
He casually spins the Mountain Dew Spark can toward the camera.
Transition into a premium macro product close-up: cold condensation, sharp label detail, vibrant commercial lighting and fizzy energy.
Hand-drawn lemons and lightning bolts begin orbiting around the can.
The camera slowly pushes toward the product while the background remains softly blurred.
11–15s — FINAL EXPLOSION
He takes one final sip and smirks directly at camera.
On the beat, every doodle in the scene rushes toward him:
⭐ ⚡ 🍋 ❤️ 💥
They explode outward into a giant colorful hand-drawn burst behind him.
He stands confidently in the center, holding the Mountain Dew Spark can toward camera.
End on a clean premium hero shot of the Mountain Dew Spark can surrounded by playful doodle lightning, stars and fruit.
Final feeling: refreshing, energetic, mischievous, funky and irresistibly fun.
CAMERA & EDITING:
Fast commercial editing with smooth continuous motion. Use whip pans, speed ramps, macro product photography, orbiting camera movement, crash zooms and match cuts. Transitions should be motivated by the character's movement and preserve visual continuity from Part 1.
DOODLE ANIMATION:
Cute hand-drawn 2D doodles with imperfect sketch lines, playful expressions and bouncy animation. Doodles should physically interact with the live-action world rather than appearing as static overlays. Keep them playful and stylish, never childish.
NEGATIVE PROMPT:
No character identity changes, no outfit changes, no inconsistent face, no extra fingers, no distorted hands, no warped product, no incorrect can shape, no unreadable logo, no duplicate cans, no floating character, no stiff movement, no random scene changes, no disconnected clips, no excessive motion blur, no dull lighting, no childish cartoon environment, no photorealistic doodles, no messy compositing, no deformed facial features, no text artifacts.
How to use
Usage tip: Use a video model that supports continuous multi-shot generation, character consistency, product details, and 2D motion-graphics compositing. Prepare product reference images or brand assets, then generate two 15-second clips separately and check the action continuity, can labeling, and doodle interactions.
Details
- Type
- Video
- Model
- Seedance 2.0
- Source
- Caden Flux
- License
- Source-author-rights
- Published


