来源视频

Video · Seedance 2.5

涂鸦入侵:实拍与二维动画混合喜剧

生成一段第一人称视角的30秒视频,让真实城市空间逐步被原创手绘二维角色和夸张动画动作侵入,形成轻快的超现实喜剧效果。

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Prompt

POV sequence in an original live-action and hand-drawn 2D animation hybrid world. The entire scene is filmed from first-person perspective with smooth handheld movement, quick pans and playful reframing. Real environments use natural lighting and realistic shadows; animated characters use bold ink outlines, flat colors, elastic motion and expressive cartoon timing. Retro urban comedy, fully original design, no recognizable characters, no studio references.

A fictional old-fashioned city street leading into a colorful entertainment hall, then a narrow backstage corridor and exterior alley.

0-5s: POV moves through a lively street. Real pedestrians walk normally while small abstract cartoon creatures bounce between signs, stretch across doorways and leave hand-drawn motion trails.

5-10s: POV enters the hall. A tiny animated server slides across a real counter carrying wobbling drinks, spins once, waves at camera and disappears behind a curtain.

10-16s: POV turns toward a live performer on stage while animated musicians play around them. One cartoon instrument stretches toward the lens, curls into a spiral, then snaps gently back into place.

16-22s: POV backs away as playful animated chaos spreads through the room: drawn paper shapes float, a cartoon character flattens under a door, another leaves a cloud of sketched stars. Real people remain completely serious.

22-27s: POV moves quickly down the corridor while a small animated guide runs beside camera and says in English: “Keep moving. The drawings are improvising again.”

27-30s: POV exits into the alley. A huge inflatable cartoon prop swings past the lens, bounces harmlessly off a trash bin and launches colorful drawn stars into the air. End on a playful freeze-frame.
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How to use

使用建议:使用支持视频生成、第一人称镜头与实拍动画融合的模型;按时间码保留街道、娱乐厅、后台走廊和巷道的空间递进,并明确要求原创角色与原创场景。可将动画生物、对白和结尾道具替换为自己的设定。

Details

Type
Video
Model
Seedance 2.5
License
Source-author-rights
Published

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